Category / Development / How-To / Interactive Books

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  • The Super Super Secret Process

    Recently, @abitofcode asked me to do a post about my super secret use of tools, frameworks, and shortcuts while developing apps for the iOS. So, here goes. If you’re not up for…

  • Lasers and Mirrors

    Recently, someone asked me for tips on how to bounce a simulated ray of light around reflective surfaces. I thought it might be fun to post my answer here in case other folks find it…

  • 4in1

    It’s a Sharp, Sharp World…

    …or Some Tips on How to Bring Your Big iPad App to the Even Bigger Retina Display   I’ve just spent the the past several weeks updating Bobo Explores Light for iPad’s…

  • Bobo Examining

    The Importance of Not Guessing

    Yesterday, I went to Apple’s iOS Tech Talk held in Seattle out of all places (how could I not?) and was excited to meet a slew of other developers with whom I…

  • The building of a robot

    I scribbled the first sketch of Bobo on a piece of construction paper.  My first concern was to come up with a robot that would be easy to animate.  It looked like…

  • Task Sequencer or how I was lazy to learn Lua

    About half-way through coding of Bobo Explores Light, it became apparent that the book needed scripted sequences.  For example, on the Glow in the Dark page, Bobo pops up next to a…

  • So You Want to Write an Interactive Book

    Ever since I started working on interactive books for kids, I began receiving emails from authors, illustrators, hobbyists, moms, and dads, all excited about creating their own interactive books. They were looking…