Category / Development

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  • Cocos2D Interview

    Hot off the press from the Cocos2D forum: @birkemose: Throughout the years, there have been some really talented and innovative developers using Cocos2D. For some time, I have been wanting to write…

  • The Super Super Secret Process

    Recently, @abitofcode asked me to do a post about my super secret use of tools, frameworks, and shortcuts while developing apps for the iOS. So, here goes. If you’re not up for…

  • Axl and Tuna hits #1 Spot in Tunisia!

    Thank you Tunisia! And hello China!

  • Axl and Tuna

    Axl and Tuna Make an Official Debut

    Axl and Tuna, our latest iOS title, is now officially out! The app is featured in this week’s “Best New Games” and “Games We’re Playing” in countless countries around the world. Look for…

  • Lasers and Mirrors

    Recently, someone asked me for tips on how to bounce a simulated ray of light around reflective surfaces. I thought it might be fun to post my answer here in case other folks find it…

  • 4in1

    It’s a Sharp, Sharp World…

    …or Some Tips on How to Bring Your Big iPad App to the Even Bigger Retina Display   I’ve just spent the the past several weeks updating Bobo Explores Light for iPad’s…

  • Doodle Blast! HD Makes an iPad Retina Debut

    After seeing the new iPad with over 3 million (!) pixels, I couldn’t help but take a break from what I was doing and dust off an old favorite – Doodle Blast!…

  • A Rare Look at Bobo’s Code Base

    I came across a very cool online tool created by Jonathan Feinberg that produces beautiful word clouds from random chunks of text.  I was curious to see what it would do with…

  • Bobo Examining

    The Importance of Not Guessing

    Yesterday, I went to Apple’s iOS Tech Talk held in Seattle out of all places (how could I not?) and was excited to meet a slew of other developers with whom I…

  • The building of a robot

    I scribbled the first sketch of Bobo on a piece of construction paper.  My first concern was to come up with a robot that would be easy to animate.  It looked like…